It's been a lot of fun in my first post 1.1 PotD run. HellWalker Wizard, for action speed and int/migh bonus.Ĭombine that with Citzal's Spirit Lance, and you can get some crazy melee AoE. The debuffs help and my Streetfighter/Beguiler does do some decent damage when I need it. It's actually worked very well in my party so far. I usually open with a Blunderbuss shot of Debilitating and then switch weapons and go for a Confounding and then switch back to Blunderbusses and COnfounding.you get the idea. It does take away some accuracy, but I think the benefits far outweigh the penalties. I've run Streetfighter as a rogue, I was going unclassed until I saw the Blunderbuss modal which basically ups your recovery by 50% as it makes you Flanked. I also like opening with debilitating strike, gets a couple debuffs on them which helps. What kind of abilities do you recommend for the Rogue if I want to be a debuffer?Ĭonfounding Blind, Blinding Strike upgrade, is pretty awesome, Deflection penalty keeps getting better the more they get hit. Helwalker/Wizard would only work if you generate wounds by hurting yourself as it would be such a waste to play a wizard without using it's deflection buffs. If I don't start a wizard/rogue then I'm sure my next charater will be a wizard/druid. It's kinda tempting to start a real caster like a wizard/druid. Also if you plan to use the conjured Spirit Lance you can apply everything a rogue has as an aoe. Streetfighter or Trickster could make a great Spellblade with counter attacks, great mobility and various debuff/damage abilities. Rogue could be fun and it wouldn't force you to play stealthily. I just finished my 2nd game and I enjoyed it way more than I did with the previous Devoted/Soulblade.īarbarian looks interesting, but I'm not really a fan of the subclasses. Shattered Pillar Monk/Wizard is my current fav. Is there any interesting ideas or theory-crafting build to be used with Wizard multiclass, especially now with 1.1 patch? I'm even considering Wizard + Priest / Cipher again to make a different kind of caster. I'm not saying I wont consider again those 5 classes I mentioned if you guys have interesting ideas. The only thing that I have in mind right now is Barbarian because of Carnage.īut is it kind of redundant? because both are AoE expert in their respective area? Barbarian is an expert in AoE auto-attack I think. Also, I'm not that interested with most active skills.įor Rogue, I don't really like playing stealth in this game.įor Monk, I already tried it on my first run. What martial class do you guys think is the most fun to combine with Wizard? Because I really can't decide.įrom the name sake, Battlemage is the most catchy, IMHO, but there are already so many fighters in my team (Eder, Palegina, even Aloth).įor Paladin, I'm afraid the disposition will restrict me to some choices. I already finish my first game with Monk + Cipher - forget the exact name (I love the idea of replenishable 'Mana').įor the second run, I picked Sorcerer (Wizard + Druid) as total caster char and I already at the 2/3 of the game.įor the 3rd run, I'm already in love with Wizard (no sub) but I plan to combine it with martial classes.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |